
Hacker Whacker: An Interactive Game for Cybersecurity Education
James Todd, Steven Furnell, Simon Castle-Green, Lucija Smid, Xavier Carpent
28th International Conference on Human-Computer Interaction
2026
Conference Paper
Hacker Whacker
This paper presents the concept of Hacker Whacker, a large format physical game which offers an entertaining way of provoking interest in cybersecurity and delivering baseline awareness-raising in a fun and interactive manner. The system provides a short game activity, whereby the user must determine whether a cybersecurity concept (e.g., malware, software updates, phishing) is either good or bad and hit the corresponding light. The player’s score is tracked throughout their gameplay and, as their score improves, the game becomes increasingly more fast-paced requiring them to identify the concepts more promptly.






